TL;DR
- The Premium Supply Phase 2 for MLBB x Aspirants Unite event allows players to secure characters like Ruby or Angela affordably by smartly managing their Diamond budget.
- Players can collect a total of 38 Premium Supply tokens through a combination of both phases, significantly increasing their chances of draws before spending Diamonds.
- The first 10x pull costs 1,050 Diamonds and guarantees at least one Epic or better, making it a critical investment for minimizing losses in draws.
Disclaimer: This summary was created using Artificial Intelligence (AI)
Premium Supply Phase 2 for MLBB x Aspirants Unite opens Friday, September 25, and runs through September 29.
Five days, one recharge bar, and a second shot at the same trick Phase 1 already taught the account veterans: make one Diamond top-up count as tickets and spend progress at the same time.
The event itself is not new. This is the Aspirants Wave 2.0 rerun, live from September 16 through October 8, bringing back Ruby “Mecha Maiden” and Angela “Cyber Cherubin.” The official schedule confirms Phase 1 at September 18 to 22, the Grand Rebate’s 250-Diamond milestone closing September 21, and Phase 2 landing September 25 to 29.
Every 10 draws on the Hope Amplifier gives an Orb of Hope, and three orbs on the same Terrinia Box unlock the skin.
The direct pull rate for a featured Aspirants skin sits at roughly 0.011 percent, which is exactly why nobody treats this as a straight-purchase banner. The box is the real target, not the single draw.
MLBB x Aspirants Unite Phase 2 Mechanics and the Event Economy
Getting your anime skin cheaply means understanding the hard numbers. You do not just throw Diamonds at the screen and hope for the best. You play the schedule.

The Token Math Behind Both Phases
Combine Phase 1 and Phase 2 and a fully cleared account collects 32 Premium Supply tokens, if both phases keep the same 16-token structure, plus 6 more from the Grand Rebate. That puts the free total near 38 draws before a single Diamond goes toward the standard price.
Login gives 1 token. Any recharge gives 1. Fifty Diamonds gives 1. A hundred gives 4. Two hundred fifty gives 5. Spending 100 Diamonds on draws gives 2, and spending 250 gives another 2.
Recharge and spend are both cumulative totals across the five-day window, not one-shot triggers, so three smaller purchases add up the same as one big one.
The 500-Diamond spend task some older guides still mention is not what is live in this rerun. Stick to the 100 and 250 marks on the current event page, and check the actual task list before assuming a bigger number carried over from a past event.
Draw Prices and the Epic Guarantee
The first 10x pull of the whole event, not each phase, costs 1,050 Diamonds instead of 2,100. Every day after that, the first single draw sits at 105 instead of 210.
That daily 105 is the workhorse of a cheap run. Every 10 pulls, paid or free, also guarantees an Epic or better. That is not a Ruby or Angela guarantee. It is a floor against walking away with nothing.
See Also: MLBB x Aspirants Unite Rerun 2026: Ruby, Angela, Premium Supply, Tokens, and Diamond Cost
What Experienced Players Actually Optimize
Veterans don’t hunt for lucky Bingo patterns. They track three things: the recharge bar, the spend bar, and orb placement. Here is how to keep costs down:
- Token draws don’t count toward the spend bar: Free Supply passes do not trigger the Spend 100 or Spend 250 tasks. Run your paid daily singles first, then claim your tokens once both bars are green.
- Never claim tokens early: Wait until both your recharge and spend meters are fully cleared. Claiming piecemeal creates confusion over which tasks are actually finished.
- Test the Weekly Diamond Pass first: WDP purchases often fail to count toward event recharge bars depending on your region. Buy a single pack to verify if the bar moves; if it stays frozen, switch to a standard Diamond top-up.
- Bonus Diamonds don’t fill the recharge bar: First-time top-up bonuses and event extras pad your wallet, not the base 250 Diamond requirement. Verify base Diamond numbers before buying.
- Park the orb on the 2-hit box: Three hits on one Terrinia Box claims the skin. The second a box hits two marks, commit every single orb there. Switching targets after a 2-2 split turns a 40-pull run into a 70-pull money pit.
- Convert fragments at 30 immediately: Dupes refund roughly 2 to 3 free draws across a standard run. Cash them in the second you hit 30 so that extra pull lands on your active box before tokens vanish on October 8.
What Real Draws Look Like Right Now
Phase 1 numbers are already shaping Phase 2 planning, and that matters because the box does not reset between phases.
One account finished Phase 1 dailies at 28 draws, spent about 500 Diamonds getting there, and is planning to add Phase 2 tokens plus two more 105-Diamond singles to land around 48 to 50.

Another account is parked at 40 draws, holding for Phase 2 tokens instead of forcing a 2,100-Diamond pull. Both are the normal route, not the highlight reel.
The highlight reel exists too: an early Angela off a 10x, a 3-3 pattern, an older-event 1-2-2-1-2 finishing under 1,000 Diamonds. Treat those as the exception, not the plan.
The other side of the same threads: a Roger Luckybox, a duplicate Alice Luckybox, an Epic nobody wanted. The first 10x guarantees an Epic or better, and if the featured-hero collection is thin, that pack can land on someone the account never plays.
Some veterans wait for a separate free-Epic event to clear first so the 10x guarantee has less junk left to hit.
Ruby and Angela cannot be picked directly. Own neither, and the box is a coin flip. Own one already, and the odds lean toward the missing skin.
That question shows up under nearly every guide video, and the answer has not changed across reruns.
See Also: MLBB Battle Spells Tier List: Best Draft & Counter-Pick Meta
Pattern Talk Without the Superstition

“30 pattern,” “40 pattern,” “50 pattern”: these get thrown around like a code to crack. What they actually describe is how many orbs it took to stack three hits on one box.
| Feel | Draws | What Players Say |
|---|---|---|
| God roll | ~30 | 1-2-3, 2-1-3, or 3-3. Rare. Do not budget around it. |
| Common | ~40 to 50 | Most comment sections land here. This is the realistic target. |
| Ugly | ~60 to 70 | Usually a 2-2 start, then a second box got fed by mistake. |
| Stop zone | 70+ | Comment sections call this a burden, and they are right. |
Knowing the first two digits of a sequence does not lock the third. Old Aspirants pattern sheets are souvenirs, not a prediction for this account.
Check the box after every 10-draw orb. If the skin sits in that box, close the event. The most common way people overspend is inventing a reason to “finish the other box too.”
MLBB x Aspirants Unite Phase 2 Plan That Matches How Good Accounts Play

| Date | What to Do |
|---|---|
| Tue Sep 22 | Claim any leftover Phase 1 tokens still sitting in inventory. The Grand Rebate’s 250-base cutoff was Sep 21. If it was missed, it is gone. Do not chase it. |
| Wed to Thu Sep 23 to 24 | A gap between phases. Log in for the daily reward only. Draw only if a box sits at two hits and one more orb ends the event. |
| Fri Sep 25 | Open the Phase 2 board and confirm the token list matches the 16-token structure, not an old screenshot from a different rerun. Make one qualifying base recharge and one 105-Diamond single. Skip the 10x. Do not claim tokens yet. |
| Sat 26 and Sun 27 | Two more 105-Diamond singles. That is 315 Diamonds spent inside the window, enough to clear Spend 100 and Spend 250 since spend is cumulative rather than two separate triggers. After the third paid single, claim all 16 tokens and dump them into the Hope Amplifier. Most stacked Phase 1 accounts land around 38 to 41 draws at this checkpoint. |
| Mon 28 to Tue 29 | Draw only if a box is one hit from finishing. Otherwise save the daily 105 for the following week. |
| Sep 30 to Oct 8 | Drip the daily 105-Diamond singles, convert fragments at 30, and stop the moment a box pops. Keep a separate Diamond pile for Aspirants 5.0, which follows on October 9. Progress here does not carry over. |
Anyone touching this banner for the first time should not expect the 16 tokens alone to finish a skin. Plan on drawing into the late event using 105-Diamond singles, and budget for 40 to 50 draws rather than the 30-draw highlight reel.
See Also: MLBB x Street Fighter 6 Review: Skins, Costs & Gacha Math
Veteran Mistakes That Still Show Up Every Rerun
Spending the one-time 1,050-Diamond 10x on day one for the sake of it, instead of saving it for a box that is one hit away, or skipping it entirely if tokens plus 105s already close the gap.
Buying Sacred Statue or Recall Effect packs and assuming they add orb progress. They run on separate pity and separate pricing. They are shop extras, not Aspirants progress.

Spending Diamonds on unrelated anniversary content the same week the Phase 2 spend bar still needs clearing.
Chasing both Ruby and Angela in one rerun. The cheap, one-skin math falls apart fast once a second box enters the picture.
Some players are skipping this Wave 2.0 rerun completely and saving Diamonds for Aspirants 5.0 instead, since that wave has no Collector skin competing for the same budget.
Believing 70 to 80 draws is a guaranteed stopping point. It is not. There is no fixed pity count for the featured skin, and 70 is already the ugly end of the range.
Tiny Extras People Forget
Log in every day of the five-day window even after drawing once. The login token is easy to skip if the draw page is the only thing that gets opened.
Tokens and fragments expire October 8. There is no late conversion window.
If a duplicate reward turns into fragments mid-run, convert at 30 right away so the extra draw can land on the two-hit box instead of showing up after the event closes.
Screenshot the box state after every orb. At 41 draws deep, it is easy to forget which box actually had the two hits.
See Also: MLBB ALLSTAR 2026 Event Guide
Premium Supply Phase 2 for MLBB x Aspirants Unite is not a brand new mechanic. It is simply your second chance to make the same 250-base recharge do double duty as both tickets and Bingo progress.
The accounts that walk away with a cheap skin are the ones that test the recharge bar, finish the spend tasks with 105s, dump their tokens in one massive stack, and refuse to feed a second box.
You have the exact Phase 2 blueprint. Now it is time to execute it. Hit the comments down below and drop your final, complete Bingo pattern.
Let the community know how many total Diamonds you actually ended up spending across both Phase 1 and Phase 2, and tell us: was the Aspirant skin you pulled actually worth the grind, or did you get completely scammed by a duplicate Luckybox?
FAQs
Premium Supply Phase 2 runs from Friday, September 25 through September 29, giving players a five-day window to participate.
A single Diamond top-up counts as both tickets and spending progress simultaneously, letting players maximize value from one transaction.
Phase 2 uses the same core trick introduced in Phase 1, making it easier for veterans who already know how to optimize their Diamond top-ups.
Do not wait for payday to recharge. topup Mobile Legend is available anytime at Joytify starting from small denominations.
TL;DR
- The Premium Supply Phase 2 for MLBB x Aspirants Unite event allows players to secure characters like Ruby or Angela affordably by smartly managing their Diamond budget.
- Players can collect a total of 38 Premium Supply tokens through a combination of both phases, significantly increasing their chances of draws before spending Diamonds.
- The first 10x pull costs 1,050 Diamonds and guarantees at least one Epic or better, making it a critical investment for minimizing losses in draws.


