TL;DR
- Larian Studios revealed the New Divinity game at The Game Awards 2025, marking a return to Rivellon with a brand-new RPG.
- The reveal focused on setting the tone and atmosphere rather than specific gameplay details, emphasizing mystery and scale.
- Rivellon serves as a familiar yet fresh backdrop for the game, designed to engage both new players and longtime fans without locking into previous narratives.
Disclaimer: This summary was created using Artificial Intelligence (AI)
The New Divinity game finally exists, which is both exciting and slightly dangerous information to give the internet. Larian Studios revealed the project during The Game Awards 2025, instantly pulling attention away from everything else by doing the one thing fans have been waiting years for: returning to Rivellon with a brand-new RPG that is not called Original Sin 3.
Details are still thin, and that feels intentional. What’s been shared is enough to set expectations without letting speculation run wild, especially after Baldur’s Gate 3 turned Larian into one of the most closely watched RPG studios in the industry. The promise is big, the restraint is deliberate, and the details are down below!
Details From The Game Awards 2025
The New Divinity game was unveiled with a cinematic trailer at The Game Awards 2025. The announcement confirmed the title, the setting, and Larian’s ambition, while carefully avoiding specifics like release date, platforms, or gameplay systems.
Larian positioned this as its most ambitious RPG yet and emphasized that it’s a brand-new entry in the Divinity universe rather than a continuation of the Original Sin storyline. That distinction matters. It signals a clean slate that still respects a world fans already care about.
The reveal didn’t try to sell features. It tried to set a direction.
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Trailer Breakdown And First Impressions of The New Divinity Game

The trailer is short, atmospheric, and focused almost entirely on tone. Dark environments, ritualistic imagery, and a heavy emphasis on power and consequence establish mood immediately. The Hellstone concept appears briefly but clearly as a central narrative hook.
There’s no combat tease and no mechanical breadcrumbs. Instead, the trailer leans into mystery and scale, suggesting a story-first RPG where the world itself is the main draw. It’s less about systems and more about reminding players why Rivellon works.
Rivellon Setting Explained For New And Returning Players

Rivellon has always been one of Divinity’s strongest assets. It’s a world built for moral ambiguity, shifting power dynamics, and consequences that ripple outward. Bringing players back here instantly anchors the New Divinity game in familiar territory without locking it into old narratives.
This isn’t framed as a sequel. New players won’t need encyclopedic knowledge to jump in, while longtime fans will recognize recurring themes like divine power, corruption, and the cost of choice. That balance suggests Larian wants this to be both an entry point and a statement.
A return, but not a retreat.
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Expectations And Direction of The New Divinity Game
This is where expectations should stay grounded.
Larian has not confirmed combat style, party structure, or whether the New Divinity game will be turn-based, real-time, or hybrid. Describing it as an RPG with greater breadth and depth than anything the studio has made before is a statement of intent, not a feature list.
What can be inferred is that player choice will matter. That has always been core to Divinity design. Dialogue decisions, faction alignment, and world reactivity are likely to remain pillars. What form combat takes is still an open question, especially given how much Larian evolved between Divinity Original Sin and Baldur’s Gate 3.
Until gameplay is shown, speculation should stay cautious. Systems will define this game far more than cinematics.
Characters Factions And Story Themes In The New Divinity Game

While no characters have been formally introduced, the trailer strongly hints at a story centered on power, belief, and control. The imagery suggests competing forces rather than a simple hero-versus-villain setup, which fits Divinity’s tradition of morally complex storytelling.
The Hellstone element implies a central source of conflict tied to divine or near-divine authority. If that holds, expect factions driven by ideology rather than alignment labels. For now, these are signals, not confirmations, and Larian clearly wants discovery to happen through play.
New Divinity Game Release Date And Platform Information
There is no confirmed release date for the New Divinity game. Platforms have also not been officially announced beyond general expectations of PC and consoles.
That’s typical for Larian. The studio tends to reveal projects early, then go quiet until systems are ready to be shown properly. It’s a slower approach, but one that has paid off before. For now, patience is the only plan.
Why Larian Says This Is Its Biggest RPG Yet
Coming off Baldur’s Gate 3, calling the New Divinity game the studio’s most ambitious project sets expectations high by default. Bigger scope usually means deeper systems, more reactivity, and a world that responds in meaningful ways.
It also means longer development and higher scrutiny. Larian has earned trust, but that trust comes with pressure. Players will expect polish, flexibility, and narrative weight at a larger scale than ever before.
That makes the first real gameplay reveal far more important than any cinematic trailer.
Community Reaction To The New Divinity Game So Far
Reaction has split in a healthy way.
One group is excited to see Larian return to its own universe, free from external licensing constraints. The idea of a Divinity RPG built with everything learned from Baldur’s Gate 3 is enough to fuel optimism.
The other group is cautious. They want systems, timelines, and gameplay before committing emotionally. Given the industry’s track record, that hesitation is reasonable. Both reactions can coexist, and right now they probably should.
See Also: The Game Awards 2025 Breaking Down The Biggest Moments
The New Divinity game didn’t arrive with spectacle or overexplanation. It arrived with confidence. A familiar world, a clear creative voice, and a promise to go bigger than before.
Now comes the part that actually matters: turning that promise into something playable.
If this reveal already has you planning a future RPG deep dive, it might be smart to prepare early and top up Steam gift cards on Joytify, so when listings and preorders eventually go live, you’re ready without scrambling.
TL;DR
- Larian Studios revealed the New Divinity game at The Game Awards 2025, marking a return to Rivellon with a brand-new RPG.
- The reveal focused on setting the tone and atmosphere rather than specific gameplay details, emphasizing mystery and scale.
- Rivellon serves as a familiar yet fresh backdrop for the game, designed to engage both new players and longtime fans without locking into previous narratives.


