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    Home » Others » ZZZ v2.7 Phase 2: Cissia & Seed Banner Insights, Pull or Skip?
    Others

    ZZZ v2.7 Phase 2: Cissia & Seed Banner Insights, Pull or Skip?

    Olga LaurenzaBy Olga LaurenzaApril 15, 2026No Comments12 Mins Read
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    zenless zone zero version 2.7 phase 2
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    TL;DR

    • Zenless Zone Zero version 2.7 phase 2 begins on April 15, 2026, and lasts until May 5, 2026, focusing on new character Cissia and resource management.
    • Cissia is a new S-Rank Electric Attack agent, functioning as a main DPS with utility through DEF Shred and CRIT DMG buffs, requiring strategic use of her core mechanic, Venom.
    • Players can expect approximately 40–45 pulls from Polychrome during Phase 2, making it feasible for F2P players to aim for a 50/50 chance at new characters.

    Disclaimer: This summary was created using Artificial Intelligence (AI)

    The anticipation concludes today as Zenless Zone Zero version 2.7 phase 2 makes its grand entrance.

    New Eridu is buzzing with a literal electric energy, and for those who have been saving up since Nangong Yu’s spectacular arrival, the ultimate test for your Polychrome reserves has finally arrived.

    No matter if you are a collector completing your idol set or a competitive player seeking a powerhouse Electric attacker, managing your resources is the key to securing a major team upgrade instead of facing a painful 50/50 setback.

    Brace yourselves for an extensive exploration of this major update!

    Table of Contents

    Toggle
    • When Does ZZZ 2.7 Phase 2 Start? Banner Schedule & Dates
    • The New Agents in ZZZ v2.7 Phase 2: Cissia’s Profile & W-Engine Details
      • Cissia
      • Cissia’s Core Mechanic
      • Cissia’s Key Abilities Explained
      • Best W-Engines for Cissia
      • Best Drive Disc Sets for Cissia
      • Cissia Mindscape Cinema
    • Rerun Agent & W-Engine Banners in ZZZ v2.7 Phase 2
      • Seed Rerun in ZZZ 2.7 Phase 2: Should You Pull?
      • Signature W-Engine for Seed: Cordis Germina
    • Does Pity Carry Over from Phase 1 to Phase 2 in ZZZ v2.7?
    • ZZZ 2.7 Phase 2 Polychrome Count
      • Confirmed Polychrome Sources in ZZZ 2.7 Phase 2
    • How to Plan Your Pulls in ZZZ 2.7 Phase 2
    • Should You Pull Cissia in ZZZ 2.7 Phase 2?

    When Does ZZZ 2.7 Phase 2 Start? Banner Schedule & Dates

    zenless zone zero version 2.7 phase 2 release date

    The window for Phase 2 begins on April 15, 2026, at 11:59 server time and concludes on May 5, 2026. With a duration of approximately three weeks, this timeline follows the typical ZZZ phase structure, so make sure to plan accordingly.

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    The following is a structured overview of the Phase 2 lineup:

    BannerFeatured S-RankA-Rank Rate-UpsType
    Exclusive Channel: Axiom of Captivation / Evolution of GluttonyCissia (debut)Pulchra, BenLimited
    Tearforged BlossomsSeed (rerun)Pulchra, BenLimited
    W-Engine Signal SearchSerpentine Seeker (Cissia sig) / Cordis Germina (Seed sig)—Weapon

    Since both limited-time banners feature the same A-Rank agents, Pulchra and Ben, your pulls for A-Rank characters are distributed based on which specific banner you choose to invest in.

    See Also: Zenless Zone Zero 2.7 Banners Guide: New Characters, Banner Schedule, and More!

    The New Agents in ZZZ v2.7 Phase 2: Cissia’s Profile & W-Engine Details

    This update focuses strongly on the Electric element, offering an ideal opportunity for Proxies to construct a formidable shock-and-awe squad.

    Check out The New Agents & W-Engine Banners Detail in ZZZ v2.7 Phase 2 to strategically allocate your Master Tapes.

    Cissia

    Cissia is a brand-new S-Rank Electric Attack agent from the Metropolitan Order Division, making her debut in ZZZ 2.7 Phase 2.

    cissia new agent banner in zzz v2.7 phase 2

    She functions as a main DPS with solid sub-DPS and buffer potential; her kit brings team-wide utility through DEF Shred and CRIT DMG buffs, all tied to a resource mechanic called Venom.

    AttributeDetail
    RarityS-Rank
    ElementElectric
    SpecialtyAttack
    FactionMetropolitan Order Division
    RoleMain DPS / Buffer

    Cissia’s Core Mechanic

    The core of Cissia’s gameplay is built upon the management of Venom and Venom Marks.

    The primary flow of her combat involves:

    • She enters battle with 3 Venom stacks (6 with her M1 Mindscape upgrade)
    • Venom is consumed automatically over time or manually via her Charge Attack
    • Venom Marks are applied to enemies through most of her attacks and last a generous 60 seconds, so you don’t need to reapply them constantly.

    To acquire Venom, Cissia must land her 4th Basic Attack, strike an enemy in a Stunned state, use her EX Special Attack, or activate particular Mindscape bonuses.

    While Venom is active, her Core Passive triggers Serpent’s Venom Burst automatically at 5-second intervals.

    Each successful hit from this burst provides Cissia with a +8% CRIT Rate bonus, which can stack up to 24%, alongside one stack of Serpentine Swiftness, which is capped at 9.

    Cissia’s Key Abilities Explained

    • Basic Attack: This forward-moving four-hit combo deals Electric DMG. Upon landing the 4th strike, Cissia inflicts a Venom Mark on the target and gains 1 Venom. If the enemy is Stunned during this final hit, she receives an extra unit of Venom.
    • Charge Attack: Needs 1 Venom or Serpentine Swiftness stack. Cissia strikes from the air, dealing AoE Electric DMG. Players can control her landing and extend the duration. She consumes up to 6 Serpentine Swiftness stacks to boost DMG and applies a Venom Mark on impact, which triggers Serpent’s Venom Burst if she remains on-field.
    • EX Special Attack: A multi-hit Electric barrage. Consuming up to 60 extra Energy in 20-cost increments adds hits and Venom, then auto-chains into her 4th Basic Attack.
    • Ultimate: An Electric-infused downward strike that inflicts significant DMG. This attack applies a Venom Mark and provides 3 units of Venom upon impact. Additionally, it triggers the Ether Veil: Serpent’s Eye effect for a duration of 12 seconds, granting the entire team an 8% increase in CRIT DMG.
    • Core Passive: Every 5s, 1 Venom is consumed to trigger Serpent’s Venom Burst. Active Venom allows squad Electric and Physical DMG against marked targets to ignore 6–25% DEF (based on Energy Regen over 1.4). Daze output increases by 50% with an Electric teammate.

    Best W-Engines for Cissia

    W-EngineRarityBonus StatKey Effect
    Serpentine Seeker (signature)
    S-RankEnergy Regen 60%+25% CRIT Rate; consuming 20+ Energy in one instance grants a buff that ignores 30% DEF on Electric DMG
    Severed Innocence
    S-RankCRIT DMG 48%+30% CRIT DMG; up to 3 stacks of +10% CRIT DMG; at max stacks, Electric DMG +20%
    Cordis Germina
    S-RankCRIT Rate 24%+15% CRIT Rate; at 2 stacks, Basic Attack and Ultimate ignore 20% DEF

    The Serpentine Seeker is the top-tier choice for Cissia, largely because its Energy Regen stat synergizes perfectly with her Core Skill’s DEF Ignore scaling.

    Opting for her signature weapon provides a substantial power increase for those planning to use her as a primary carry. Meanwhile, F2P players can rely on Severed Innocence as a potent substitute to achieve high CRIT DMG values.

    Best Drive Disc Sets for Cissia

    Set4-Piece Bonus
    Thunder Metal
    ATK +28% while any enemy is Shocked
    Woodpecker Electro
    CRIT hits with Basic Attack, Dodge Counter, or EX Special grant +9% ATK for 6s

    For the 2-piece combinations, mix in Branch & Blade Song (CRIT DMG +16%) or Astral Voice (ATK +10%) to fill stat gaps.

    Branch & Blade Song, Astral Voice

    Main Stat Slots:

    • Slot 4: CRIT DMG or CRIT Rate
    • Slot 5: Electric DMG% or PEN Ratio%
    • Slot 6: Energy Regen% or ATK%

    Sub-stat priorities: CRIT Rate > CRIT DMG > ATK% > PEN > Flat ATK.

    Cissia Mindscape Cinema

    The most significant early enhancement for Cissia is her M1, which doubles her initial Venom and provides a notable power increase through improved DEF Ignore scaling.

    While the benefits of further investment diminish quickly, achieving C0 or M1 remains the ideal target for players seeking an efficient use of their Polychrome.

    MindscapeNameKey Effect
    M1Venom SurgeInitial Venom increases to 6, and DEF Ignore scaling reaches 150%. Hits from EX Special, Chain, Ultimate, or Charge attacks automatically trigger Quick Assist.
    M2Electric PenetrationSerpent’s Venom Burst, EX Special, Charge Attack, and Ultimate bypass 15% Electric RES. Every two Core Passive Burst activations restore 100 Decibels.
    M4Venomous FangEX Special, Chain Attack, and Ultimates provide 1 Venomous Fang stack (3 max). Consuming these via Charge Attacks triggers additional Serpent’s Venom Bursts.
    M6Predator’s EdgeCharge Attack DMG rises by 30%, and hitting Stunned foes with Chain Attacks or Ultimates yields +3 Venom.

    See Also: Zenless Zone Zero New & Upcoming Character List (Latest)

    Rerun Agent & W-Engine Banners in ZZZ v2.7 Phase 2

    seed rerun banners in zzz v2.7 phase 2

    If you’ve previously overlooked some elite units, there’s no need for concern. The agents & W-Engine rerun in ZZZ v2.7 Phase 2 provides a prime opportunity to bolster your roster with high-tier talent.

    Seed Rerun in ZZZ 2.7 Phase 2: Should You Pull?

    The Tearforged Blossoms banner marks the long-awaited return of Seed, arriving alongside Cissia.

    As an S-Rank Electric Attack agent, Seed serves as an ideal partner for Cissia, particularly since Cissia’s kit provides specific buffs to Electric-element teammates.

    Seed is an excellent choice for players looking to optimize a dual-DPS configuration or enhance an existing Electric squad.

    This rerun banner also features Pulchra and Ben as the rated-up A-Rank agents, matching the lineup on Cissia’s debut banner.

    Signature W-Engine for Seed: Cordis Germina

    Seed’s signature W-Engine is Cordis Germina, an S-Rank weapon with a CRIT Rate 24% base bonus. Its main effect: +15% CRIT Rate, and at 2 stacks (from Basic or EX Special hits), Basic Attack and Ultimate ignore 20% DEF. It’s a meaningful upgrade for Seed’s damage output, particularly for sustained Electric compositions.

    Cordis Germina

    As with Cissia’s signature, the W-Engine banner runs on a separate pity from the character banner, so weigh the additional Polychrome cost carefully before committing.

    Does Pity Carry Over from Phase 1 to Phase 2 in ZZZ v2.7?

    Absolutely, and verifying this should be a top priority before you commit any Polychromes. Pity progress is retained across Exclusive Channel (limited S-Rank) banners. For instance, if you concluded Phase 1 with 60 pulls and no S-Rank, you will start Phase 2 with 60 pity already accumulated.

    The significance of this lies in the “soft pity” mechanic, which activates at approximately pull 75. At this stage, your probability of success surges from a 0.6% base rate to nearly 6.6% for each pull.

    If you enter Phase 2 with a pity count of 60 or more, an S-Rank could be a mere 15 pulls away, fundamentally altering the logic behind your investment.

    ThresholdWhat Happens
    Pulls 1–74Base S-Rank rate: 0.6%
    Pull 75+ (Soft Pity)Rate jumps to ~6.6% per pull
    Pull 90 (Hard Pity)Guaranteed S-Rank
    50/5050% chance it’s the featured limited agent
    50/50 lossNext S-Rank on that banner is guaranteed featured

    Additionally, the 50/50 guarantee persists between phases. If you failed to win the 50/50 during Nangong Yu’s Phase 1 window, your subsequent S-Rank on a limited banner is assured to be either Cissia or Seed, depending on which specific banner you select for your pulls.

    And remember, pity resets only when you pull an S-Rank, not when you switch banners. Jumping from the Cissia banner to the Seed banner mid-session doesn’t reset your counter.

    ZZZ 2.7 Phase 2 Polychrome Count

    zzz v2.7 phase 2 pull count

    Phase 2 F2P income is estimated at 40–45 pulls from Polychrome. The total for version 2.7 reaches approximately 181 pulls (around 26,390 Polychrome), including Master Tapes.

    Confirmed Polychrome Sources in ZZZ 2.7 Phase 2

    Standard Recurring Income (Full 42-Day Duration):

    • Daily Commissions: 60 per day for 42 days = 2,520 Polychrome
    • Weekly Hollow Zero: 160 per reset for 6 weeks = 960 Polychrome and 6 Master Tapes
    • New Eridu Weekly Errands: 60 per reset for 6 weeks = 360 Polychrome
    • Howl’s Daily Attendance: 30 per check-in = 180 Polychrome
    • Signal Shop Refresh: 10 Master Tapes and 10 Encrypted Master Tapes

    Fixed Milestone Rewards:

    • Conclusion of Chapter 8: Angels of Delusion arc
    • Metropolitan Order District exploration milestones
    • Trust Level progression for Cissia and Nangong Yu
    • Achievements from Hollow Zero: Operation Matrix (50+)
    • Estimated total from fixed sources: 4,500+ Polychrome

    Seasonal Events & Promotions:

    • Maintenance Compensation & Stream Codes: 900 Polychrome
    • Chronicle of Simmering Flavors: 800 Polychrome plus the “The Simmering Pot” W-Engine
    • Charge Battle Relay: 420 Polychrome
    • Web Participation & Misc Codes: ~290 Polychrome
    • All-New Program Login Event: 10 Encrypted Master Tapes

    High-Level Challenges:

    • Critical Node (Shiyu Defense): 3 cycles totaling 2,340 Polychrome
    • Deadly Assault challenge: 900 Polychrome
    • Bangboo Acquisition: 86 Bangboopons

    By combining all available channels, the full 2.7 cycle yields approximately 26,390 Polychrome, or roughly 181 pulls.

    For those beginning their journey in Phase 2, expect around 13,000 to 15,000 Polychrome, providing 81–94 pulls.

    How to Plan Your Pulls in ZZZ 2.7 Phase 2

    Avoid mindless clicking on the banner. To prevent a 3 AM financial crisis, follow this structured pulling strategy:

    1. Audit before you pull: Check your Resonance Counter (pity count), current Polychrome total, Encrypted Master Tapes, and whether you have a 50/50 guarantee. These four numbers define your entire strategy.
    2. Classify your situation:
    SituationRecommended Action
    Guarantee + 60+ pityPull; you’re close, risk is low
    Lost 50/50 in Phase 1Pull Cissia or Seed, your next S-Rank is guaranteed
    On 50/50, low pity, tight budgetEvaluate carefully, worst case is 180 pulls (28,800 Polychrome) from zero
    Saving for ZZZ 3.0Skip unless Cissia fills a critical roster gap
    1. Set a hard stop before you start: Decide your maximum pull count in advance. Community advice: stop at 70 pity if you’re on a tight budget and haven’t lost your 50/50 yet, you can carry that pity into 3.0 banners.
    2. Handle a 50/50 loss calmly: Losing hurts, but it’s not a crisis. You now have a guaranteed featured S-Rank on your next attempt. Don’t panic-spend trying to “recover.” Just note the guarantee and plan your next pull session.
    3. Top up smart, not emotional: Only spend when the math is in your favor. If you have 80+ pity and a guarantee, finishing with a few pulls is efficient. However, starting from a low pity without a guarantee could require 160+ pulls, a much larger commitment. Need to top up quickly? Use Joytify to safely buy ZZZ Monochrome, ensuring you have enough pulls for crucial banner moments without wasting resources.

    Should You Pull Cissia in ZZZ 2.7 Phase 2?

    While Cissia is a capable Electric attacker, she occupies a more specialized niche compared to Nangong Yu from Phase 1.

    She and Seed represent top-tier choices specifically for those prioritizing Electric-based compositions, though they aren’t necessarily essential for every account. With approximately 40–45 pulls obtainable during Phase 2, F2P players have a fair chance at a 50/50 attempt.

    It is advisable to review your current pity status and only commit if she addresses a specific weakness in your character lineup.

    Pull Cissia if:

    • You need a strong main DPS carry
    • You want to enhance Electric teams with Seed, Harumasa, or Soldier 11
    • You enjoy managing high-burst Venom mechanics
    • You value utility like DEF Shred and CRIT DMG buffs.

    Skip/Wait if:

    • Your main DPS is already well-built
    • You are saving for rumored v2.8 characters, Promeia or Starlight Billy
    • You lack Electric synergies.

    See Also: Zenless Zone Zero 2.6: New Character Leaks, Angels of Delusion, Banners, and Release Date

    So yep, Zenless Zone Zero v2.7 phase 2 clearly favors Electric archetype investment. Cissia brings a mechanics-heavy playstyle with strong payoff, while Seed’s rerun remains a perfect complement for synergy-focused teams.

    F2P players can expect around 40–45 pulls this phase, solid enough for a 50/50 shot, but still something you need to manage carefully.

    Before committing, take a moment to check your Resonance Counter and make sure Cissia actually fills a real gap in your roster.

    And if you’re just a few pulls away from securing your target, top up ZZZ Monochrome at Joytify is the fastest and safest way to lock in your banner without risking missed chances.

    Good luck!

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    OTHER GAMES

    TL;DR

    • Zenless Zone Zero version 2.7 phase 2 begins on April 15, 2026, and lasts until May 5, 2026, focusing on new character Cissia and resource management.
    • Cissia is a new S-Rank Electric Attack agent, functioning as a main DPS with utility through DEF Shred and CRIT DMG buffs, requiring strategic use of her core mechanic, Venom.
    • Players can expect approximately 40–45 pulls from Polychrome during Phase 2, making it feasible for F2P players to aim for a 50/50 chance at new characters.
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    Olga Laurenza

    Content Writer with over three years of experience, specialising in Zenless Zone Zero and Genshin Impact. Dedicated to ensuring every piece is insightful, relevant, and crafted to support the gaming community with trusted and up-to-date information.

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