{"id":6481,"date":"2025-12-08T08:33:51","date_gmt":"2025-12-08T08:33:51","guid":{"rendered":"https:\/\/www.joytify.com\/blog\/en-us\/?p=6481"},"modified":"2025-12-08T08:33:56","modified_gmt":"2025-12-08T08:33:56","slug":"fps-metroid-prime-4-beyond-review","status":"publish","type":"post","link":"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/","title":{"rendered":"Metroid Prime 4 Beyond Review \u2014 A Flawed but Strong Comeback"},"content":{"rendered":"\n<p>Writing a Metroid Prime 4 Beyond review in 2025 honestly feels a bit surreal. After years of delays, a full development reboot, and the jump to new hardware, Samus\u2019s latest outing finally lands as a first-person adventure that, at its best, recaptures the moody, exploratory magic of the original Prime trilogy. Viewros is dense, strange, and rewarding to pick apart, and when you\u2019re alone with your visor and a half-lit corridor, it feels like Metroid is truly back.<\/p>\n\n\n\n<p>The catch is that Metroid Prime 4: Beyond also wraps that core in modern design decisions that don\u2019t always help. A talkative companion, a bike-focused hub that overstays its welcome, and amiibo-locked extras sit on top of an otherwise excellent structure. The result is a game that\u2019s often fantastic when it trusts itself \u2014 and occasionally frustrating when it doesn\u2019t.<\/p>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_78 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/#Metroid_Prime_4_Beyond_review_%E2%80%94_Story_Tone_and_Atmosphere\" >Metroid Prime 4 Beyond review \u2014 Story, Tone, and Atmosphere<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/#Metroid_Prime_4_Beyond_review_%E2%80%94_Exploration_Psychic_Powers_and_Core_Gameplay\" >Metroid Prime 4 Beyond review \u2014 Exploration, Psychic Powers, and Core Gameplay<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/#Metroid_Prime_4_Beyond_review_%E2%80%94_Vi-O-La_Bike_and_Hub_Design\" >Metroid Prime 4 Beyond review \u2014 Vi-O-La Bike and Hub Design<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/#Metroid_Prime_4_Beyond_review_%E2%80%94_Myles_and_the_%E2%80%9CShut_Up_Sidekick%E2%80%9D_Problem\" >Metroid Prime 4 Beyond review \u2014 Myles and the \u201cShut Up, Sidekick\u201d Problem<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/#Metroid_Prime_4_Beyond_review_%E2%80%94_Amiibo_Gating_and_Monetization_Friction\" >Metroid Prime 4 Beyond review \u2014 Amiibo Gating and Monetization Friction<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/#Metroid_Prime_4_Beyond_review_%E2%80%94_Visuals_Performance_and_Platform_Differences\" >Metroid Prime 4 Beyond review \u2014 Visuals, Performance, and Platform Differences<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/#Critical_and_Community_Reception\" >Critical and Community Reception<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/#Is_It_Worth_Playing\" >Is It Worth Playing?<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Metroid_Prime_4_Beyond_review_%E2%80%94_Story_Tone_and_Atmosphere\"><\/span><strong>Metroid Prime 4 Beyond review \u2014 Story, Tone, and Atmosphere<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Metroid Prime 4: Beyond \u2013 Nintendo Switch 2 Edition \u2014 Launch Trailer\" width=\"673\" height=\"379\" src=\"https:\/\/www.youtube.com\/embed\/0R_e6GdaOwE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Beyond drops Samus onto planet Viewros, a lush yet hostile world framed around a central mystery: what happened to the ancient Lamorn civilization, and why is reality itself acting weird around its ruins? The setup is classic Metroid\u2014Samus alone, stranded, trying to understand an unknown world while hunting for a way back out.<\/p>\n\n\n\n<p>Narratively, the game sticks close to Prime tradition. Most of the lore is told through scan logs<strong>, <\/strong>environmental hints, and optional terminals, so players who want to just play can ignore a lot of it, while lore nerds can fall into deep dives about Lamorn tech and Sylux\u2019s agenda. The \u201ctransporter keys\u201d McGuffin that some journalists mention isn\u2019t groundbreaking, but it works as a spine to move you through Viewros.<\/p>\n\n\n\n<p>Atmosphere is where Beyond still hits hard. The sound design, ambient music, and environmental storytelling are all on brand for Prime: distant screeches in the jungle, minimal but effective musical stings, and level geometry that always feels like it was built with a purpose instead of just being corridors. When the game lets you be alone with the planet, it absolutely nails the mood.<\/p>\n\n\n\n<p>See Also: <a href=\"https:\/\/www.joytify.com\/blog\/en-us\/other\/rpg-wukong-sequel-black-myth-zhong-kui\/\">Wukong Sequel Black Myth: Zhong Kui Release Date, Story &amp; Gameplay Overview<\/a><\/p>\n\n\n<div class=\"wp-block-image is-style-rounded\">\n<figure class=\"aligncenter size-full\"><a href=\"https:\/\/joytify.com\/en-us?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\"><img fetchpriority=\"high\" decoding=\"async\" width=\"728\" height=\"90\" src=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL.png\" alt=\"\" class=\"wp-image-5624\" srcset=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL.png 728w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-300x37.png 300w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-150x19.png 150w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-450x56.png 450w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-50x6.png 50w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-100x12.png 100w\" sizes=\"(max-width: 728px) 100vw, 728px\" \/><\/a><\/figure>\n<\/div>\n\n\n<div class=\"wp-block-buttons alignfull is-horizontal is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-499968f5 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button is-style-outline is-style-outline--1\"><a class=\"wp-block-button__link has-text-align-center wp-element-button\" href=\"https:\/\/joytify.com\/en-us\/genshin-impact?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">genshin<\/a><\/div>\n\n\n\n<div class=\"wp-block-button is-style-outline is-style-outline--2\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/joytify.com\/en-us\/honkai-star-rail?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">Honkai<\/a><\/div>\n\n\n\n<div class=\"wp-block-button is-style-outline is-style-outline--3\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/www.joytify.com\/en-us\/pubg-mobile-global?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">pubg m<\/a><\/div>\n\n\n\n<div class=\"wp-block-button is-style-outline is-style-outline--4\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/joytify.com\/en-us\/arena-breakout?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">arena breakout<\/a><\/div>\n\n\n\n<div class=\"wp-block-button is-style-fill\"><a class=\"wp-block-button__link has-vivid-cyan-blue-to-vivid-purple-gradient-background has-background wp-element-button\" href=\"https:\/\/joytify.com\/en-us?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">OTHER GAMES<\/a><\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Metroid_Prime_4_Beyond_review_%E2%80%94_Exploration_Psychic_Powers_and_Core_Gameplay\"><\/span><strong>Metroid Prime 4 Beyond review \u2014 Exploration, Psychic Powers, and Core Gameplay<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Exploration-and-Gameplay-1024x576.jpg\" alt=\"Metroid Prime 4 Beyond Exploration and Gameplay\" class=\"wp-image-6483\" srcset=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Exploration-and-Gameplay-1024x576.jpg 1024w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Exploration-and-Gameplay-300x169.jpg 300w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Exploration-and-Gameplay-768x432.jpg 768w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Exploration-and-Gameplay-150x84.jpg 150w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Exploration-and-Gameplay-450x253.jpg 450w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Exploration-and-Gameplay-50x28.jpg 50w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Exploration-and-Gameplay-100x56.jpg 100w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Exploration-and-Gameplay.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Moment to moment, Beyond is still Metroid Prime at its core: you explore interconnected biomes, scan everything, unlock new suit abilities, and then realize you can now access that one weird door you clocked four hours ago. Retro\u2019s ability-gated progression design is still sharp, especially in Viewros\u2019 dense jungle and lamorn research complexes.<\/p>\n\n\n\n<p>The big mechanical twist this time is Samus\u2019s psychic abilities. Introduced in the 2025 Direct and fully realized in the final game, they let you do things like redirect beam shots mid-air, manipulate environmental objects from range, and create temporary platforms. In practice, they\u2019re at their best in puzzle rooms and late-game combat arenas, where bending shots around corners and repositioning hazards feels fantastic. When the game leans into \u201cshooting as a spatial puzzle,\u201d it really shines.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-beyond-combat-1024x576.jpg\" alt=\"Metroid Prime 4 beyond combat\" class=\"wp-image-6484\" srcset=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-beyond-combat-1024x576.jpg 1024w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-beyond-combat-300x169.jpg 300w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-beyond-combat-768x432.jpg 768w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-beyond-combat-150x84.jpg 150w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-beyond-combat-450x253.jpg 450w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-beyond-combat-50x28.jpg 50w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-beyond-combat-100x56.jpg 100w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-beyond-combat.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Combat is still more about reading patterns and positioning than twitch aiming, but the new abilities add just enough spice that late-game encounters don\u2019t feel like Prime 1 with prettier lighting. Bosses in particular benefit from this\u2014several late encounters force you to juggle psychic manipulation, traditional missiles, and terrain control all at once, and they end up as some of the most memorable fights in the series.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Metroid_Prime_4_Beyond_review_%E2%80%94_Vi-O-La_Bike_and_Hub_Design\"><\/span><strong>Metroid Prime 4 Beyond review \u2014 Vi-O-La Bike and Hub Design<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Vi-O-La-1024x576.jpg\" alt=\"Vi-O-La bike\" class=\"wp-image-6485\" srcset=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Vi-O-La-1024x576.jpg 1024w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Vi-O-La-300x169.jpg 300w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Vi-O-La-768x432.jpg 768w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Vi-O-La-150x84.jpg 150w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Vi-O-La-450x253.jpg 450w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Vi-O-La-50x28.jpg 50w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Vi-O-La-100x56.jpg 100w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Vi-O-La.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>One of the most controversial additions is Samus\u2019s new bike, the <strong>Vi-O-La<\/strong>, which you saw heavily in pre-release trailers. The concept is cool: a high-tech bike you use to cross a sprawling desert hub region that connects various zones. In short bursts, it works. The first time you rip across open sand, dodging storms and taking potshots at flying enemies, it feels like a fresh spin on Metroid traversal.<\/p>\n\n\n\n<p>The problem is how often the game sends you through that hub. Multiple reviewers and players have called the desert section \u201cdull\u201d or \u201ctedious\u201d once the novelty wears off, especially when backtracking kicks in. Metroid traditionally uses tight, looping spaces that you mentally map over time; Beyond\u2019s wide, bike-centric overworld doesn\u2019t always deliver that same satisfaction. It\u2019s not broken, but it\u2019s clearly the weakest structural choice in an otherwise strong exploration game.<\/p>\n\n\n\n<p>When you\u2019re off the bike and spelunking in dense, handcrafted levels, it feels incredible. When the game says \u201chop back on Vi-O-La and cross the desert again,\u201d you can feel the pacing sag.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Metroid_Prime_4_Beyond_review_%E2%80%94_Myles_and_the_%E2%80%9CShut_Up_Sidekick%E2%80%9D_Problem\"><\/span><strong>Metroid Prime 4 Beyond review \u2014 Myles and the \u201cShut Up, Sidekick\u201d Problem<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Myles-Sidekick-Problem-1024x576.jpg\" alt=\"Myles the annoying Sidekick \" class=\"wp-image-6486\" srcset=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Myles-Sidekick-Problem-1024x576.jpg 1024w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Myles-Sidekick-Problem-300x169.jpg 300w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Myles-Sidekick-Problem-768x432.jpg 768w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Myles-Sidekick-Problem-150x84.jpg 150w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Myles-Sidekick-Problem-450x253.jpg 450w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Myles-Sidekick-Problem-50x28.jpg 50w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Myles-Sidekick-Problem-100x56.jpg 100w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Myles-Sidekick-Problem.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>If there\u2019s one thing the community seems united on, it\u2019s this: Myles MacKenzie, Samus\u2019s new chatty sidekick, is\u2026 not beloved. Reddit threads are full of players complaining about his constant quips, over-explaining, and tendency to jump in right when you\u2019re trying to quietly explore.<\/p>\n\n\n\n<p>Myles is clearly designed to make the game more approachable\u2014he gives hints, reacts to discoveries, and tries to keep the story moving verbally\u2014but in a series that historically thrives on silence and isolation, it lands wrong for a lot of people. Worse, even with tutorials turned down, he still pops up more than many players would like, and there\u2019s currently no granular \u201cshut him up but keep other voices\u201d option.<\/p>\n\n\n\n<p>Some players have resorted to muting voice volume entirely, which several have said instantly improves the experience. That pretty much sums it up: Myles isn\u2019t game-ruining, but he\u2019s a layer of noise on top of a series that didn\u2019t need extra chatter.<\/p>\n\n\n\n<p>See Also: <a href=\"https:\/\/www.joytify.com\/blog\/en-us\/rpg-others\/rpg-pokemon-legends-z-a\/\">The Pok\u00e9mon Legends Z-A Hype Is Real and Here\u2019s Why<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Metroid_Prime_4_Beyond_review_%E2%80%94_Amiibo_Gating_and_Monetization_Friction\"><\/span><strong>Metroid Prime 4 Beyond review \u2014 Amiibo Gating and Monetization Friction<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Amiibo-1024x576.jpg\" alt=\"Metroid Prime 4 Beyond Amiibo\" class=\"wp-image-6487\" srcset=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Amiibo-1024x576.jpg 1024w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Amiibo-300x169.jpg 300w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Amiibo-768x432.jpg 768w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Amiibo-150x84.jpg 150w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Amiibo-450x253.jpg 450w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Amiibo-50x28.jpg 50w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Amiibo-100x56.jpg 100w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2025\/12\/Metroid-Prime-4-Beyond-Amiibo.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Metroid Prime 4: Beyond also continues a very Nintendo kind of controversy: locking meaningful features behind amiibo. A new $30 Samus amiibo is required if you want the full radio functionality on the Vi-O-La bike, letting you listen to in-game music while exploring. Older Samus amiibo don\u2019t unlock the same features.<\/p>\n\n\n\n<p>Other amiibo unlock extra bike tracking, skins tied to mileage milestones, and a special Sylux-related scene (which you <em>can<\/em> still see by 100% completing the game). Older figures get minor sound effects at best. For a lot of players, this feels like too much content being shoved into plastic paywalls\u2014especially given past criticism when Metroid: Samus Returns tied Fusion difficulty to a rare amiibo.<\/p>\n\n\n\n<p>None of this stops Beyond from being enjoyable, but it adds a layer of \u201care you serious?\u201d on top of a $60\u2013$70 game. If you don\u2019t care about the radio or extra cosmetics, you can ignore it, but it\u2019s an avoidable sore spot.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Metroid_Prime_4_Beyond_review_%E2%80%94_Visuals_Performance_and_Platform_Differences\"><\/span><strong>Metroid Prime 4 Beyond review \u2014 Visuals, Performance, and Platform Differences<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>On Switch, Beyond looks good considering the hardware limits: strong art direction, expressive lighting, and some impressive vistas on Viewros. But the real showcase is Switch 2. You get options like 4K at 60 fps or 1080p at 120 fps, plus cleaner textures and better effects.<\/p>\n\n\n\n<p>Performance across both platforms is generally stable in most enclosed areas. Some reviewers mention minor dips in busier open sections on the original Switch, especially during bike combat or heavy particle effects, but nothing that tanks the experience.<\/p>\n\n\n\n<p>This isn\u2019t a \u201ctech flex\u201d on the level of big PC shooters, but it feels like a proper current-gen Metroid, not just an upscaled GameCube project. The visual identity\u2014alien architecture, organic vs mechanical contrast, atmospheric fog\u2014is on point.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Critical_and_Community_Reception\"><\/span><strong>Critical and Community Reception<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>On the critic side, Metroid Prime 4: Beyond is landing solidly in the \u201cgenerally favorable\u201d zone, sitting around an 80 Metascore with most outlets praising its core design and calling out its added fluff. Reviews highlight:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Excellent exploration and level design when it sticks to classic Prime<br><\/li>\n\n\n\n<li>Strong boss fights and satisfying power progression<br><\/li>\n\n\n\n<li>Great atmosphere and worldbuilding on Viewros<\/li>\n<\/ul>\n\n\n\n<p>At the same time, the louder community conversations are about:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Myles being intrusive and grating<br><\/li>\n\n\n\n<li>The desert hub and bike backtracking feeling repetitive<br><\/li>\n\n\n\n<li>Amiibo locking QoL features behind expensive figures<\/li>\n<\/ul>\n\n\n\n<p>So the sentiment isn\u2019t \u201cMetroid Prime 4 is bad,\u201d it\u2019s more \u201cMetroid Prime 4 is really good <em>when it stays out of its own way<\/em>.\u201d<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Is_It_Worth_Playing\"><\/span><strong>Is It Worth Playing?<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>If you loved the original Prime trilogy and just wanted a modern version that respects that legacy, Metroid Prime 4: Beyond mostly delivers. The core loop\u2014scan, explore, power up, double back, fight an absurd alien monster, do it again with new tools\u2014is still extremely satisfying. The new psychic abilities genuinely add something fresh, and when the game traps you alone in a strange facility with nothing but your visor and your instincts, it feels like Prime at its best.<\/p>\n\n\n\n<p>You do, however, have to accept a few caveats:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A talkative sidekick that clashes with Metroid\u2019s traditional loneliness<br><\/li>\n\n\n\n<li>A hub\/bike section that slows pacing once the novelty is gone<br><\/li>\n\n\n\n<li>Amiibo-locked extras that feel unnecessarily gated<\/li>\n<\/ul>\n\n\n\n<p>None of these ruin the game, but they\u2019re noticeable rough edges on an otherwise polished return. If you can tune out Myles, file the bike as a minor inconvenience and ignore the amiibo drama, there\u2019s a great experience underneath.<\/p>\n\n\n\n<p>For long-time fans, Beyond is absolutely worth playing, even if it isn\u2019t the flawless, pure throwback some might have dreamed of. For newcomers, it\u2019s a strong entry point\u2014just know that the best parts are in the quiet moments with your visor on, not the chatter or the merch tie-ins.<\/p>\n\n\n\n<p>Before you dive into Viewros, make sure to <a href=\"https:\/\/www.joytify.com\/en-us\"><strong>top up on Joytify<\/strong><\/a> so you\u2019re ready for your gaming session.<\/p>\n\n\n<div class=\"wp-block-image is-style-rounded\">\n<figure class=\"aligncenter size-full\"><a href=\"https:\/\/joytify.com\/en-us?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\"><img fetchpriority=\"high\" decoding=\"async\" width=\"728\" height=\"90\" src=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL.png\" alt=\"\" class=\"wp-image-5624\" srcset=\"https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL.png 728w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-300x37.png 300w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-150x19.png 150w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-450x56.png 450w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-50x6.png 50w, https:\/\/www.joytify.com\/blog\/en-us\/wp-content\/uploads\/2024\/06\/728x90-Blog-Banner-GENERAL-100x12.png 100w\" sizes=\"(max-width: 728px) 100vw, 728px\" \/><\/a><\/figure>\n<\/div>\n\n\n<div class=\"wp-block-buttons alignfull is-horizontal is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-499968f5 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button is-style-outline is-style-outline--5\"><a class=\"wp-block-button__link has-text-align-center wp-element-button\" href=\"https:\/\/joytify.com\/en-us\/genshin-impact?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">genshin<\/a><\/div>\n\n\n\n<div class=\"wp-block-button is-style-outline is-style-outline--6\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/joytify.com\/en-us\/honkai-star-rail?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">Honkai<\/a><\/div>\n\n\n\n<div class=\"wp-block-button is-style-outline is-style-outline--7\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/www.joytify.com\/en-us\/pubg-mobile-global?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">pubg m<\/a><\/div>\n\n\n\n<div class=\"wp-block-button is-style-outline is-style-outline--8\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/joytify.com\/en-us\/arena-breakout?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">arena breakout<\/a><\/div>\n\n\n\n<div class=\"wp-block-button is-style-fill\"><a class=\"wp-block-button__link has-vivid-cyan-blue-to-vivid-purple-gradient-background has-background wp-element-button\" href=\"https:\/\/joytify.com\/en-us?utm_source=SEO&amp;utm_medium=BLOG&amp;utm_campaign=PATTERNBUTTON\">OTHER GAMES<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Writing a Metroid Prime 4 Beyond review in 2025 honestly feels a bit surreal. After years of delays, a full development reboot, and the jump to new hardware, Samus\u2019s latest outing finally lands as a first-person adventure that, at its best, recaptures the moody, exploratory magic of the original Prime trilogy. Viewros is dense, strange,<\/p>\n","protected":false},"author":9,"featured_media":6482,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[195],"tags":[1564],"class_list":{"0":"post-6481","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-moba-and-fps","8":"tag-metroid-prime-4"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Metroid Prime 4 Beyond Review \u2014 A Flawed but Strong Comeback - Joytify United States Blog<\/title>\n<meta name=\"description\" content=\"A full Metroid Prime 4 Beyond review covering gameplay, story, visuals, and community reactions. See how Samus\u2019s long-awaited return holds up.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.joytify.com\/blog\/en-us\/moba-and-fps\/fps-metroid-prime-4-beyond-review\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Metroid Prime 4 Beyond Review \u2014 A Flawed but Strong Comeback - Joytify United States Blog\" \/>\n<meta property=\"og:description\" content=\"A full Metroid Prime 4 Beyond review covering gameplay, story, visuals, and community reactions. 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